Gaming
As August 29 was gamers day, at Censys we want to talk to you about a sector that has evolved at the same rate as the technology and it’s directly related to it.
The world of video games has grown exponentially in a few years. So much that nowadays it’s one of the most money-moving industries worldwide and with the most job opportunities.
More and more professionals are dedicated to the sector. Playing in eSport leagues is considered just as important as real sports leagues. For example: ‘League of Legends’, ‘Counter Strike: Global Offensive’, ‘DOTA 2’, ‘Hearthstone’, ‘Overwatch’, ‘Clash Royale’ ‘Rocket League’.
Great players like Kuro Takhasomi ‘KuroKy’ (Germany), Lee Sang Hyeok ‘Faker’ (South Korea) or Amer Barqawi ‘Miracle’ (Jordan); are not earning amounts like Cristiano Ronaldo or Lionel Messi yet pocketed, but they come close to them in social repercussions.
Video games are very integrated into society, especially among the younger people. Players increasingly demand better technical aspects and image quality of the games, but also cutting-edge and innovative technological infrastructures that allow them to live an immersive and realistic experience.
In addition to the level of accessories required for the game, sessions can be enhanced by choosing the highest quality in image, sound and soundproofing. For that, at Censys, we offer Home Cinemas with 4k image quality and 7.2.4 surround audio systems with Dolby Atmos, capable of transmitting up to 128 audio inputs simultaneously. Enjoy this experience, along with the little ones in the house (or alone…J).